138 lines
3.4 KiB
C
138 lines
3.4 KiB
C
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/*
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------------------------------------------------------------------------------
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rand.c: By Bob Jenkins. My random number generator, ISAAC. Public Domain.
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MODIFIED:
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960327: Creation (addition of randinit, really)
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970719: use context, not global variables, for internal state
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980324: added main (ifdef'ed out), also rearranged randinit()
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010626: Note that this is public domain
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------------------------------------------------------------------------------
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*/
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#ifndef STANDARD
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#include "standard.h"
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#endif
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#ifndef RAND
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#include "rand.h"
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#endif
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#define ind(mm,x) (*(ub4 *)((ub1 *)(mm) + ((x) & ((RANDSIZ-1)<<2))))
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#define rngstep(mix,a,b,mm,m,m2,r,x) \
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{ \
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x = *m; \
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a = (a^(mix)) + *(m2++); \
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*(m++) = y = ind(mm,x) + a + b; \
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*(r++) = b = ind(mm,y>>RANDSIZL) + x; \
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}
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void isaac(ctx)
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randctx *ctx;
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{
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register ub4 a,b,x,y,*m,*mm,*m2,*r,*mend;
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mm=ctx->randmem; r=ctx->randrsl;
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a = ctx->randa; b = ctx->randb + (++ctx->randc);
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for (m = mm, mend = m2 = m+(RANDSIZ/2); m<mend; )
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{
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rngstep( a<<13, a, b, mm, m, m2, r, x);
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rngstep( a>>6 , a, b, mm, m, m2, r, x);
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rngstep( a<<2 , a, b, mm, m, m2, r, x);
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rngstep( a>>16, a, b, mm, m, m2, r, x);
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}
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for (m2 = mm; m2<mend; )
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{
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rngstep( a<<13, a, b, mm, m, m2, r, x);
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rngstep( a>>6 , a, b, mm, m, m2, r, x);
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rngstep( a<<2 , a, b, mm, m, m2, r, x);
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rngstep( a>>16, a, b, mm, m, m2, r, x);
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}
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ctx->randb = b; ctx->randa = a;
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}
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#define mix(a,b,c,d,e,f,g,h) \
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{ \
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a^=b<<11; d+=a; b+=c; \
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b^=c>>2; e+=b; c+=d; \
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c^=d<<8; f+=c; d+=e; \
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d^=e>>16; g+=d; e+=f; \
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e^=f<<10; h+=e; f+=g; \
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f^=g>>4; a+=f; g+=h; \
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g^=h<<8; b+=g; h+=a; \
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h^=a>>9; c+=h; a+=b; \
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}
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/* if (flag==TRUE), then use the contents of randrsl[] to initialize mm[]. */
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void randinit(ctx, flag)
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randctx *ctx;
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word flag;
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{
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word i;
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ub4 a,b,c,d,e,f,g,h;
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ub4 *m,*r;
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ctx->randa = ctx->randb = ctx->randc = 0;
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m=ctx->randmem;
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r=ctx->randrsl;
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a=b=c=d=e=f=g=h=0x9e3779b9; /* the golden ratio */
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for (i=0; i<4; ++i) /* scramble it */
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{
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mix(a,b,c,d,e,f,g,h);
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}
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if (flag)
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{
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/* initialize using the contents of r[] as the seed */
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for (i=0; i<RANDSIZ; i+=8)
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{
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a+=r[i ]; b+=r[i+1]; c+=r[i+2]; d+=r[i+3];
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e+=r[i+4]; f+=r[i+5]; g+=r[i+6]; h+=r[i+7];
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mix(a,b,c,d,e,f,g,h);
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m[i ]=a; m[i+1]=b; m[i+2]=c; m[i+3]=d;
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m[i+4]=e; m[i+5]=f; m[i+6]=g; m[i+7]=h;
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}
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/* do a second pass to make all of the seed affect all of m */
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for (i=0; i<RANDSIZ; i+=8)
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{
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a+=m[i ]; b+=m[i+1]; c+=m[i+2]; d+=m[i+3];
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e+=m[i+4]; f+=m[i+5]; g+=m[i+6]; h+=m[i+7];
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mix(a,b,c,d,e,f,g,h);
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m[i ]=a; m[i+1]=b; m[i+2]=c; m[i+3]=d;
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m[i+4]=e; m[i+5]=f; m[i+6]=g; m[i+7]=h;
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}
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}
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else
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{
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/* fill in m[] with messy stuff */
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for (i=0; i<RANDSIZ; i+=8)
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{
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mix(a,b,c,d,e,f,g,h);
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m[i ]=a; m[i+1]=b; m[i+2]=c; m[i+3]=d;
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m[i+4]=e; m[i+5]=f; m[i+6]=g; m[i+7]=h;
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}
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}
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isaac(ctx); /* fill in the first set of results */
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ctx->randcnt=RANDSIZ; /* prepare to use the first set of results */
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}
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#ifdef NEVER
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int main()
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{
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ub4 i,j;
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randctx ctx;
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ctx.randa=ctx.randb=ctx.randc=(ub4)0;
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for (i=0; i<256; ++i) ctx.randrsl[i]=(ub4)0;
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randinit(&ctx, TRUE);
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for (i=0; i<2; ++i)
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{
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isaac(&ctx);
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for (j=0; j<256; ++j)
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{
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printf("%.8lx",ctx.randrsl[j]);
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if ((j&7)==7) printf("\n");
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}
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}
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}
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#endif
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