namespace MW2_Ultimate_Hacks
{
partial class Form1
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.label1 = new System.Windows.Forms.Label();
this.lblGameStatus = new System.Windows.Forms.Label();
this.button1 = new System.Windows.Forms.Button();
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.lblPlayerIncline = new System.Windows.Forms.Label();
this.lblPlayerAzimuth = new System.Windows.Forms.Label();
this.label6 = new System.Windows.Forms.Label();
this.label5 = new System.Windows.Forms.Label();
this.lblPlayerZ = new System.Windows.Forms.Label();
this.lblPlayerY = new System.Windows.Forms.Label();
this.lblPlayerX = new System.Windows.Forms.Label();
this.label4 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.PlayerStatsTimer = new System.Windows.Forms.Timer(this.components);
this.label7 = new System.Windows.Forms.Label();
this.lblNumberOfPlayers = new System.Windows.Forms.Label();
this.pbMap = new System.Windows.Forms.PictureBox();
this.groupBox1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pbMap)).BeginInit();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(13, 13);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(76, 15);
this.label1.TabIndex = 0;
this.label1.Text = "Game Status:";
//
// lblGameStatus
//
this.lblGameStatus.AutoSize = true;
this.lblGameStatus.Location = new System.Drawing.Point(96, 13);
this.lblGameStatus.Name = "lblGameStatus";
this.lblGameStatus.Size = new System.Drawing.Size(113, 15);
this.lblGameStatus.TabIndex = 1;
this.lblGameStatus.Text = "Game Disconnected";
//
// button1
//
this.button1.Location = new System.Drawing.Point(176, 241);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 2;
this.button1.Text = "button1";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// groupBox1
//
this.groupBox1.Controls.Add(this.lblPlayerIncline);
this.groupBox1.Controls.Add(this.lblPlayerAzimuth);
this.groupBox1.Controls.Add(this.label6);
this.groupBox1.Controls.Add(this.label5);
this.groupBox1.Controls.Add(this.lblPlayerZ);
this.groupBox1.Controls.Add(this.lblPlayerY);
this.groupBox1.Controls.Add(this.lblPlayerX);
this.groupBox1.Controls.Add(this.label4);
this.groupBox1.Controls.Add(this.label3);
this.groupBox1.Controls.Add(this.label2);
this.groupBox1.Location = new System.Drawing.Point(13, 43);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(152, 184);
this.groupBox1.TabIndex = 3;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "Your Stats";
//
// lblPlayerIncline
//
this.lblPlayerIncline.AutoSize = true;
this.lblPlayerIncline.Location = new System.Drawing.Point(68, 68);
this.lblPlayerIncline.Name = "lblPlayerIncline";
this.lblPlayerIncline.Size = new System.Drawing.Size(22, 15);
this.lblPlayerIncline.TabIndex = 1;
this.lblPlayerIncline.Text = "0.0";
//
// lblPlayerAzimuth
//
this.lblPlayerAzimuth.AutoSize = true;
this.lblPlayerAzimuth.Location = new System.Drawing.Point(68, 83);
this.lblPlayerAzimuth.Name = "lblPlayerAzimuth";
this.lblPlayerAzimuth.Size = new System.Drawing.Size(22, 15);
this.lblPlayerAzimuth.TabIndex = 1;
this.lblPlayerAzimuth.Text = "0.0";
//
// label6
//
this.label6.AutoSize = true;
this.label6.Location = new System.Drawing.Point(7, 83);
this.label6.Name = "label6";
this.label6.Size = new System.Drawing.Size(55, 15);
this.label6.TabIndex = 0;
this.label6.Text = "Azimuth:";
//
// label5
//
this.label5.AutoSize = true;
this.label5.Location = new System.Drawing.Point(7, 68);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(45, 15);
this.label5.TabIndex = 0;
this.label5.Text = "Incline:";
//
// lblPlayerZ
//
this.lblPlayerZ.AutoSize = true;
this.lblPlayerZ.Location = new System.Drawing.Point(68, 53);
this.lblPlayerZ.Name = "lblPlayerZ";
this.lblPlayerZ.Size = new System.Drawing.Size(22, 15);
this.lblPlayerZ.TabIndex = 1;
this.lblPlayerZ.Text = "0.0";
//
// lblPlayerY
//
this.lblPlayerY.AutoSize = true;
this.lblPlayerY.Location = new System.Drawing.Point(68, 38);
this.lblPlayerY.Name = "lblPlayerY";
this.lblPlayerY.Size = new System.Drawing.Size(22, 15);
this.lblPlayerY.TabIndex = 1;
this.lblPlayerY.Text = "0.0";
//
// lblPlayerX
//
this.lblPlayerX.AutoSize = true;
this.lblPlayerX.Location = new System.Drawing.Point(68, 23);
this.lblPlayerX.Name = "lblPlayerX";
this.lblPlayerX.Size = new System.Drawing.Size(22, 15);
this.lblPlayerX.TabIndex = 1;
this.lblPlayerX.Text = "0.0";
//
// label4
//
this.label4.AutoSize = true;
this.label4.Location = new System.Drawing.Point(7, 53);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(17, 15);
this.label4.TabIndex = 0;
this.label4.Text = "Z:";
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(7, 38);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(17, 15);
this.label3.TabIndex = 0;
this.label3.Text = "Y:";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(7, 23);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(17, 15);
this.label2.TabIndex = 0;
this.label2.Text = "X:";
//
// PlayerStatsTimer
//
this.PlayerStatsTimer.Tick += new System.EventHandler(this.PlayerStatsTimer_Tick);
//
// label7
//
this.label7.AutoSize = true;
this.label7.Location = new System.Drawing.Point(13, 241);
this.label7.Name = "label7";
this.label7.Size = new System.Drawing.Size(108, 15);
this.label7.TabIndex = 0;
this.label7.Text = "Number of Players:";
//
// lblNumberOfPlayers
//
this.lblNumberOfPlayers.AutoSize = true;
this.lblNumberOfPlayers.Location = new System.Drawing.Point(127, 241);
this.lblNumberOfPlayers.Name = "lblNumberOfPlayers";
this.lblNumberOfPlayers.Size = new System.Drawing.Size(13, 15);
this.lblNumberOfPlayers.TabIndex = 0;
this.lblNumberOfPlayers.Text = "0";
//
// pbMap
//
this.pbMap.BackColor = System.Drawing.Color.White;
this.pbMap.Location = new System.Drawing.Point(306, 31);
this.pbMap.Name = "pbMap";
this.pbMap.Size = new System.Drawing.Size(431, 363);
this.pbMap.TabIndex = 4;
this.pbMap.TabStop = false;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.pbMap);
this.Controls.Add(this.lblNumberOfPlayers);
this.Controls.Add(this.label7);
this.Controls.Add(this.groupBox1);
this.Controls.Add(this.button1);
this.Controls.Add(this.lblGameStatus);
this.Controls.Add(this.label1);
this.Name = "Form1";
this.Text = "Form1";
this.Load += new System.EventHandler(this.Form1_Load);
this.groupBox1.ResumeLayout(false);
this.groupBox1.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.pbMap)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label lblGameStatus;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.Label lblPlayerZ;
private System.Windows.Forms.Label lblPlayerY;
private System.Windows.Forms.Label lblPlayerX;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Timer PlayerStatsTimer;
private System.Windows.Forms.Label lblPlayerIncline;
private System.Windows.Forms.Label lblPlayerAzimuth;
private System.Windows.Forms.Label label6;
private System.Windows.Forms.Label label5;
private System.Windows.Forms.Label label7;
private System.Windows.Forms.Label lblNumberOfPlayers;
private System.Windows.Forms.PictureBox pbMap;
}
}