namespace MW2_Ultimate_Hacks { partial class Form1 { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.label1 = new System.Windows.Forms.Label(); this.lblGameStatus = new System.Windows.Forms.Label(); this.button1 = new System.Windows.Forms.Button(); this.groupBox1 = new System.Windows.Forms.GroupBox(); this.lblPlayerIncline = new System.Windows.Forms.Label(); this.lblPlayerAzimuth = new System.Windows.Forms.Label(); this.label6 = new System.Windows.Forms.Label(); this.label5 = new System.Windows.Forms.Label(); this.lblPlayerZ = new System.Windows.Forms.Label(); this.lblPlayerY = new System.Windows.Forms.Label(); this.lblPlayerX = new System.Windows.Forms.Label(); this.label4 = new System.Windows.Forms.Label(); this.label3 = new System.Windows.Forms.Label(); this.label2 = new System.Windows.Forms.Label(); this.PlayerStatsTimer = new System.Windows.Forms.Timer(this.components); this.label7 = new System.Windows.Forms.Label(); this.lblNumberOfPlayers = new System.Windows.Forms.Label(); this.pbMap = new System.Windows.Forms.PictureBox(); this.groupBox1.SuspendLayout(); ((System.ComponentModel.ISupportInitialize)(this.pbMap)).BeginInit(); this.SuspendLayout(); // // label1 // this.label1.AutoSize = true; this.label1.Location = new System.Drawing.Point(13, 13); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(76, 15); this.label1.TabIndex = 0; this.label1.Text = "Game Status:"; // // lblGameStatus // this.lblGameStatus.AutoSize = true; this.lblGameStatus.Location = new System.Drawing.Point(96, 13); this.lblGameStatus.Name = "lblGameStatus"; this.lblGameStatus.Size = new System.Drawing.Size(113, 15); this.lblGameStatus.TabIndex = 1; this.lblGameStatus.Text = "Game Disconnected"; // // button1 // this.button1.Location = new System.Drawing.Point(176, 241); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(75, 23); this.button1.TabIndex = 2; this.button1.Text = "button1"; this.button1.UseVisualStyleBackColor = true; this.button1.Click += new System.EventHandler(this.button1_Click); // // groupBox1 // this.groupBox1.Controls.Add(this.lblPlayerIncline); this.groupBox1.Controls.Add(this.lblPlayerAzimuth); this.groupBox1.Controls.Add(this.label6); this.groupBox1.Controls.Add(this.label5); this.groupBox1.Controls.Add(this.lblPlayerZ); this.groupBox1.Controls.Add(this.lblPlayerY); this.groupBox1.Controls.Add(this.lblPlayerX); this.groupBox1.Controls.Add(this.label4); this.groupBox1.Controls.Add(this.label3); this.groupBox1.Controls.Add(this.label2); this.groupBox1.Location = new System.Drawing.Point(13, 43); this.groupBox1.Name = "groupBox1"; this.groupBox1.Size = new System.Drawing.Size(152, 184); this.groupBox1.TabIndex = 3; this.groupBox1.TabStop = false; this.groupBox1.Text = "Your Stats"; // // lblPlayerIncline // this.lblPlayerIncline.AutoSize = true; this.lblPlayerIncline.Location = new System.Drawing.Point(68, 68); this.lblPlayerIncline.Name = "lblPlayerIncline"; this.lblPlayerIncline.Size = new System.Drawing.Size(22, 15); this.lblPlayerIncline.TabIndex = 1; this.lblPlayerIncline.Text = "0.0"; // // lblPlayerAzimuth // this.lblPlayerAzimuth.AutoSize = true; this.lblPlayerAzimuth.Location = new System.Drawing.Point(68, 83); this.lblPlayerAzimuth.Name = "lblPlayerAzimuth"; this.lblPlayerAzimuth.Size = new System.Drawing.Size(22, 15); this.lblPlayerAzimuth.TabIndex = 1; this.lblPlayerAzimuth.Text = "0.0"; // // label6 // this.label6.AutoSize = true; this.label6.Location = new System.Drawing.Point(7, 83); this.label6.Name = "label6"; this.label6.Size = new System.Drawing.Size(55, 15); this.label6.TabIndex = 0; this.label6.Text = "Azimuth:"; // // label5 // this.label5.AutoSize = true; this.label5.Location = new System.Drawing.Point(7, 68); this.label5.Name = "label5"; this.label5.Size = new System.Drawing.Size(45, 15); this.label5.TabIndex = 0; this.label5.Text = "Incline:"; // // lblPlayerZ // this.lblPlayerZ.AutoSize = true; this.lblPlayerZ.Location = new System.Drawing.Point(68, 53); this.lblPlayerZ.Name = "lblPlayerZ"; this.lblPlayerZ.Size = new System.Drawing.Size(22, 15); this.lblPlayerZ.TabIndex = 1; this.lblPlayerZ.Text = "0.0"; // // lblPlayerY // this.lblPlayerY.AutoSize = true; this.lblPlayerY.Location = new System.Drawing.Point(68, 38); this.lblPlayerY.Name = "lblPlayerY"; this.lblPlayerY.Size = new System.Drawing.Size(22, 15); this.lblPlayerY.TabIndex = 1; this.lblPlayerY.Text = "0.0"; // // lblPlayerX // this.lblPlayerX.AutoSize = true; this.lblPlayerX.Location = new System.Drawing.Point(68, 23); this.lblPlayerX.Name = "lblPlayerX"; this.lblPlayerX.Size = new System.Drawing.Size(22, 15); this.lblPlayerX.TabIndex = 1; this.lblPlayerX.Text = "0.0"; // // label4 // this.label4.AutoSize = true; this.label4.Location = new System.Drawing.Point(7, 53); this.label4.Name = "label4"; this.label4.Size = new System.Drawing.Size(17, 15); this.label4.TabIndex = 0; this.label4.Text = "Z:"; // // label3 // this.label3.AutoSize = true; this.label3.Location = new System.Drawing.Point(7, 38); this.label3.Name = "label3"; this.label3.Size = new System.Drawing.Size(17, 15); this.label3.TabIndex = 0; this.label3.Text = "Y:"; // // label2 // this.label2.AutoSize = true; this.label2.Location = new System.Drawing.Point(7, 23); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(17, 15); this.label2.TabIndex = 0; this.label2.Text = "X:"; // // PlayerStatsTimer // this.PlayerStatsTimer.Tick += new System.EventHandler(this.PlayerStatsTimer_Tick); // // label7 // this.label7.AutoSize = true; this.label7.Location = new System.Drawing.Point(13, 241); this.label7.Name = "label7"; this.label7.Size = new System.Drawing.Size(108, 15); this.label7.TabIndex = 0; this.label7.Text = "Number of Players:"; // // lblNumberOfPlayers // this.lblNumberOfPlayers.AutoSize = true; this.lblNumberOfPlayers.Location = new System.Drawing.Point(127, 241); this.lblNumberOfPlayers.Name = "lblNumberOfPlayers"; this.lblNumberOfPlayers.Size = new System.Drawing.Size(13, 15); this.lblNumberOfPlayers.TabIndex = 0; this.lblNumberOfPlayers.Text = "0"; // // pbMap // this.pbMap.BackColor = System.Drawing.Color.White; this.pbMap.Location = new System.Drawing.Point(306, 31); this.pbMap.Name = "pbMap"; this.pbMap.Size = new System.Drawing.Size(431, 363); this.pbMap.TabIndex = 4; this.pbMap.TabStop = false; // // Form1 // this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(800, 450); this.Controls.Add(this.pbMap); this.Controls.Add(this.lblNumberOfPlayers); this.Controls.Add(this.label7); this.Controls.Add(this.groupBox1); this.Controls.Add(this.button1); this.Controls.Add(this.lblGameStatus); this.Controls.Add(this.label1); this.Name = "Form1"; this.Text = "Form1"; this.Load += new System.EventHandler(this.Form1_Load); this.groupBox1.ResumeLayout(false); this.groupBox1.PerformLayout(); ((System.ComponentModel.ISupportInitialize)(this.pbMap)).EndInit(); this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.Label label1; private System.Windows.Forms.Label lblGameStatus; private System.Windows.Forms.Button button1; private System.Windows.Forms.GroupBox groupBox1; private System.Windows.Forms.Label lblPlayerZ; private System.Windows.Forms.Label lblPlayerY; private System.Windows.Forms.Label lblPlayerX; private System.Windows.Forms.Label label4; private System.Windows.Forms.Label label3; private System.Windows.Forms.Label label2; private System.Windows.Forms.Timer PlayerStatsTimer; private System.Windows.Forms.Label lblPlayerIncline; private System.Windows.Forms.Label lblPlayerAzimuth; private System.Windows.Forms.Label label6; private System.Windows.Forms.Label label5; private System.Windows.Forms.Label label7; private System.Windows.Forms.Label lblNumberOfPlayers; private System.Windows.Forms.PictureBox pbMap; } }