Initial commit
This commit is contained in:
commit
53b208e38a
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# ---> C++
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# Prerequisites
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*.d
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# Compiled Object files
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*.slo
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*.lo
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*.o
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*.obj
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# Precompiled Headers
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*.gch
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*.pch
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# Compiled Dynamic libraries
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*.so
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*.dylib
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*.dll
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# Fortran module files
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*.mod
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*.smod
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# Compiled Static libraries
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*.lai
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*.la
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*.a
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*.lib
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# Executables
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*.exe
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*.out
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*.app
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# ---> VisualStudioCode
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.pio
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.vscode
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*.code-workspace
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# Continuous Integration (CI) is the practice, in software
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# engineering, of merging all developer working copies with a shared mainline
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# several times a day < https://docs.platformio.org/page/ci/index.html >
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#
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# Documentation:
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#
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# * Travis CI Embedded Builds with PlatformIO
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# < https://docs.travis-ci.com/user/integration/platformio/ >
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#
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# * PlatformIO integration with Travis CI
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# < https://docs.platformio.org/page/ci/travis.html >
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#
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# * User Guide for `platformio ci` command
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# < https://docs.platformio.org/page/userguide/cmd_ci.html >
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#
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#
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# Please choose one of the following templates (proposed below) and uncomment
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# it (remove "# " before each line) or use own configuration according to the
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# Travis CI documentation (see above).
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#
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#
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# Template #1: General project. Test it using existing `platformio.ini`.
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#
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# language: python
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# python:
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# - "2.7"
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#
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# sudo: false
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# cache:
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# directories:
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# - "~/.platformio"
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#
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# install:
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# - pip install -U platformio
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# - platformio update
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#
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# script:
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# - platformio run
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#
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# Template #2: The project is intended to be used as a library with examples.
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#
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# language: python
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# python:
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# - "2.7"
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#
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# sudo: false
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# cache:
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# directories:
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# - "~/.platformio"
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#
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# env:
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# - PLATFORMIO_CI_SRC=path/to/test/file.c
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# - PLATFORMIO_CI_SRC=examples/file.ino
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# - PLATFORMIO_CI_SRC=path/to/test/directory
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#
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# install:
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# - pip install -U platformio
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# - platformio update
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#
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# script:
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# - platformio ci --lib="." --board=ID_1 --board=ID_2 --board=ID_N
|
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@ -0,0 +1,39 @@
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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|
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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|
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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|
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
|
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@ -0,0 +1,16 @@
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
|
||||
; Upload options: custom upload port, speed and extra flags
|
||||
; Library options: dependencies, extra library storages
|
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; Advanced options: extra scripting
|
||||
;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:esp12e]
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platform = espressif8266
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board = esp12e
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framework = arduino
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board_build.f_cpu = 160000000L
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board_build.ldscript = eagle.flash.2m512.ld
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@ -0,0 +1,15 @@
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#include "button.h"
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#include <Arduino.h>
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namespace lightswitch
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{
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Button::Button(unsigned short int pin)
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: pin_(pin),
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pressed_(false) {}
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void Button::Setup()
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{
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pinMode(pin_, INPUT);
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}
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} // namespace lightswitch
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#ifndef LIGHTSWITCH_BUTTON_H_
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#define LIGHTSWITCH_BUTTON_H_
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namespace lightswitch
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{
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class Button
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{
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public:
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Button(unsigned short int pin);
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void Setup();
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unsigned short int pin_;
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volatile bool pressed_;
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};
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} // namespace lightswitch
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#endif // LIGHTSWITCH_BUTTON_H_
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#include <Arduino.h>
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#include <PubSubClient.h>
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#include "button.h"
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#include "relay.h"
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#include "wireless.h"
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const char *name = "LivingRoom";
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const char *ssid = "JackHome";
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const char *wpa2 = "JackHomeIOT";
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lightswitch::Button button(5);
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lightswitch::Relay relay(15);
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lightswitch::Wireless wireless(ssid, wpa2);
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WiFiClient wifi_client;
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IPAddress mqtt_broker(192,168,4,1);
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PubSubClient mqtt_client(mqtt_broker, 1883, wifi_client);
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void IRAM_ATTR ButtonCallback()
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{
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button.pressed_ = true;
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}
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void MQTTCallback(char *topic, byte *payload, unsigned int length)
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{
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// This is hacky and just for debug purposes at the moment.
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if (length == 1 && !strcmp(topic, "lights/LivingRoom/1"))
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{
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if (payload[0] == '0')
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{
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relay.Off();
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}
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else if (payload[0] == '1')
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{
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relay.On();
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}
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}
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}
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void setup()
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{
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// Setup pins.
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button.Setup();
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relay.Setup();
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// Configure callbacks. Without std::function() we're stuck with using global functions.
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attachInterrupt(button.pin_, ButtonCallback, FALLING);
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mqtt_client.setCallback(MQTTCallback);
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// Connect to WiFi.
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wireless.Connect();
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}
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void loop()
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{
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// Move this to an MQTT class at some point.
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if (!mqtt_client.connected())
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{
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// (Re)connect to MQTT broker.
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if (mqtt_client.connect(name))
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{
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// This is dirty. Find a way to cleanly subscribe to a list of MQTT topics.
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mqtt_client.subscribe("lights/LivingRoom/1");
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}
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}
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// Process MQTT messages.
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mqtt_client.loop();
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// Handle button press. Find a way to handle
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if (button.pressed_)
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{
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button.pressed_ = false;
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relay.Toggle();
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}
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}
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#include "relay.h"
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#include <Arduino.h>
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namespace lightswitch
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{
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Relay::Relay(unsigned short int pin)
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: pin_(pin),
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state_(false) {}
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void Relay::Setup()
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||||
{
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pinMode(pin_, OUTPUT);
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}
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void Relay::Toggle()
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||||
{
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state_ ? Relay::Off() : Relay::On();
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}
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void Relay::On()
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{
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state_ = true;
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digitalWrite(pin_, HIGH);
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}
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void Relay::Off()
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||||
{
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state_ = false;
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digitalWrite(pin_, LOW);
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}
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} // namespace relay
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@ -0,0 +1,21 @@
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#ifndef LIGHTSWITCH_RELAY_H_
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#define LIGHTSWITCH_RELAY_H_
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namespace lightswitch
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{
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class Relay
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{
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private:
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unsigned short int pin_;
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bool state_;
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public:
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Relay(unsigned short int pin);
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void Setup();
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void Toggle();
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void On();
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void Off();
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};
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} // namespace lightswitch
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#endif // LIGHTSWITCH_RELAY_H_
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#include "wireless.h"
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#include <ESP8266WiFi.h>
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namespace lightswitch
|
||||
{
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Wireless::Wireless(const char *ssid, const char *password)
|
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: ssid_(ssid),
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password_(password) {}
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||||
void Wireless::Connect()
|
||||
{
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||||
WiFi.mode(WIFI_STA);
|
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password_ ? WiFi.begin(ssid_, password_) : WiFi.begin(ssid_);
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}
|
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} // namespace lightswitch
|
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@ -0,0 +1,20 @@
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|||
#ifndef LIGHTSWITCH_WIRELESS_H_
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#define LIGHTSWITCH_WIRELESS_H_
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||||
#include <ESP8266WiFi.h>
|
||||
|
||||
namespace lightswitch
|
||||
{
|
||||
class Wireless
|
||||
{
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||||
private:
|
||||
const char *ssid_;
|
||||
const char *password_;
|
||||
|
||||
public:
|
||||
Wireless(const char *ssid, const char *password = nullptr);
|
||||
void Connect();
|
||||
};
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||||
} // namespace lightswitch
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||||
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#endif // LIGHTSWITCH_WIRELESS_H_
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@ -0,0 +1,11 @@
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|||
|
||||
This directory is intended for PIO Unit Testing and project tests.
|
||||
|
||||
Unit Testing is a software testing method by which individual units of
|
||||
source code, sets of one or more MCU program modules together with associated
|
||||
control data, usage procedures, and operating procedures, are tested to
|
||||
determine whether they are fit for use. Unit testing finds problems early
|
||||
in the development cycle.
|
||||
|
||||
More information about PIO Unit Testing:
|
||||
- https://docs.platformio.org/page/plus/unit-testing.html
|
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