38 lines
600 B
C++
38 lines
600 B
C++
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#include <cstdint>
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#include <cstdlib>
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#include <gccore.h>
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#include <wiiuse/wpad.h>
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#include "screen.h"
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int main(int argc, char **argv)
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{
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auto screen = Screen{};
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WPAD_Init();
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Paddle my_paddle{ screen.height(), 15, 5 };
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auto exit = false;
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while (!exit)
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{
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// Call WPAD_ScanPads each loop, this reads the latest controller states
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WPAD_ScanPads();
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const auto pressed = WPAD_ButtonsDown(0);
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if (pressed & WPAD_BUTTON_HOME)
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exit = true;
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// Clear the frame buffer.
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screen.clear();
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// drawing goes here
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// Wait for the next frame
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screen.wait_for_vsync();
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}
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return 0;
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}
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